About me

Dennis Verschuur
Hi there! Welcome to my portfolio website! My name is Dennis Verschuur. I am a game designer with a passion for ludology, game production, and game development in general. On my website I will show you some of my work.
Besides working and designing games, I like to play them as well. Action games, roguelikes, strategy, RPGs, puzzles, and couch games are some of my favorite game genres. As a player, I am acting more as an explorer and achiever.
While working on a project, I enjoy exploring different ideas and concepts. While working on a project, I enjoy exploring different ideas and concept. I work hard and structured, and I take a proactive approach. My background is broad, having an understanding of 3D game art, experience in game design and production, and knowledge of Blueprints. Those skills help me to understand and communicate more clearly with fellow developers.
Games were always appealing to me, not just the entertaining side, but also the immersive and mechanical side. From an early age, I was already building maps with Lego bricks for friends to play with. When I grew older, I started playing more games. After high school, I decided to follow the study Game Artist at the Grafisch Lyceum in Utrecht. When I graduated, I wanted to learn more about game development, not game art in particular. All the different disciplines were appealing to me. So I decided to follow the Indie Game Developer study at NHTV (now BUas). After the first year, the study got merged with the other game-related studies at BUas and I started following the Game Design and Production study, which I finished in the summer of 2020.

Software Skills

Autodesk 3Ds Max

Adobe Photoshop

Adobe Illustrator

Microsoft Office

Unity3D

Unreal Engine

UE Blueprinting

Proficient

Advanced

Intermediate

Advanced

Proficient

Proficient

Proficient