Einar is a single-player 3rd person hack and slash based on Norse mythology. The player takes on the role of Einar, who is on a quest to kill the inhabitants of a Norse fishing village who are infected by a mysterious material. Use different weapons such as the bow, hammer and axe to clear the village of the monsters.
When I knew what needed to be done, I made some restructuring changes in the team. For this project, I believe that feature teams work better. However, the way they were formatted when I joined the team, was not working out. There were seven feature teams: Lead, Level, Gameplay & UX, Combat & Camera & Controls, QA, AI, and Characters. The AI feature team was separate from the Characters feature team, which wasn’t working in my estimation. You want cross-discipline communication and collaboration, which you can endorse by making the artists, designers, and programmers work together on specific features. We worked with Scrum, and we had sprints of a week. At the end of each sprint, we had sprint retrospectives for each feature team. Afterward, we had a sprint review with the whole team, where we showed our progress and the state of the game.
Scrum was already implemented, but there was room for improvements. There were daily stand-ups, but they were only done between the leads, which is not helping the ownership that you want to accomplish with Scrum. Besides that, you want to keep the whole team informed about what is happening within the team and the product. Furthermore, there were no retrospective meetings. This is something I give great value to because in this meeting you can look back with the team to see how the production went. This is the agile aspect of Scrum, being able to adapt the project and its direction. I was tracking the progress on a day-to-day basis by attending daily stand-ups and meetings and checking HackNplan and Google sheets. For meetings, I was responsible for reserving a space, inviting relevant team members, making sure everyone understood the topic, keeping the meeting on the topic, and writing meeting minutes.